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Délia Boino
Submitted by dboino on 9 March 2021
Intended learning outcomes

It aims to provide students with a level of knowledge necessary to understand, design and develop applications in the area of immersive audio for real and virtual environments. The curriculum allows students to have a perspective, theoretical and practical, on the actual state of the art, of multimedia applications, such as augmented, virtual or mixed reality, making also an introduction to audio for computer games.

 

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